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	<title>Mac OS X &#8211; InsiDevCode</title>
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	<description>Il codice e la programmazione, non avranno più segreti</description>
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	<title>Mac OS X &#8211; InsiDevCode</title>
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		<title>Uneral Engine 4.16, cosa bolle nella pentola?</title>
		<link>https://www.insidevcode.eu/2017/05/25/uneral-engine-4-16-cosa-bolle-nella-pentola/</link>
					<comments>https://www.insidevcode.eu/2017/05/25/uneral-engine-4-16-cosa-bolle-nella-pentola/#respond</comments>
		
		<dc:creator><![CDATA[Massimiliano Vigliotta]]></dc:creator>
		<pubDate>Thu, 25 May 2017 11:03:02 +0000</pubDate>
				<category><![CDATA[Tool & IDE]]></category>
		<category><![CDATA[Gnu/Linux]]></category>
		<category><![CDATA[HTML4/HTML5]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[Programmazione]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[GNU Linux]]></category>
		<category><![CDATA[MacOS]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[NintendoSwitch]]></category>
		<category><![CDATA[UnrealEngine]]></category>
		<category><![CDATA[UnrealEngine4.16]]></category>
		<guid isPermaLink="false">https://www.insidevcode.eu/?p=3685</guid>

					<description><![CDATA[Unreal Engine 4.16 arriva dopo 3 mesi di sviluppo con nuove migliorie (per l&#8217;esattezza 160). Questa nuova release porta alcune nuove animazioni e caratteristiche, notevoli miglioramenti in performance che portano benefici nello sviluppo delle console e nei giochi portatili. Secondo le release note, Unreal Engine 4.16 introduce una nuova stupenda [&#8230;]]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">3685</post-id>	</item>
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		<title>Google Chrome 56! HTML5 di default</title>
		<link>https://www.insidevcode.eu/2017/01/26/google-chrome-56-html5-default/</link>
					<comments>https://www.insidevcode.eu/2017/01/26/google-chrome-56-html5-default/#respond</comments>
		
		<dc:creator><![CDATA[Massimiliano Vigliotta]]></dc:creator>
		<pubDate>Thu, 26 Jan 2017 08:43:46 +0000</pubDate>
				<category><![CDATA[Sicurezza]]></category>
		<category><![CDATA[Chrome OS]]></category>
		<category><![CDATA[Gnu/Linux]]></category>
		<category><![CDATA[Internet News]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[#GNULinux]]></category>
		<category><![CDATA[GNU Linux]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[Google Chrome 56]]></category>
		<category><![CDATA[MacOS]]></category>
		<guid isPermaLink="false">https://www.insidevcode.eu/?p=3111</guid>

					<description><![CDATA[Google rilascia la nuova versione di Chrome arrivata alla versione 56; in sviluppo da Ottobre 2016, era stata rilasciata in Beta verso Dicembre, e adesso è diventata stabile aggiungendo nuove funzionalità. La nuova caratteristica importante rilasciata in questa versione, è la tecnologia HTML5 integrata di default per tutti gli utenti [&#8230;]]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">3111</post-id>	</item>
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		<title>Oracle VirtualBox 5.1 arriva alla 3° Beta.</title>
		<link>https://www.insidevcode.eu/2016/06/20/oracle-rilascia-la-3-beta-virtualbox/</link>
					<comments>https://www.insidevcode.eu/2016/06/20/oracle-rilascia-la-3-beta-virtualbox/#respond</comments>
		
		<dc:creator><![CDATA[Massimiliano Vigliotta]]></dc:creator>
		<pubDate>Mon, 20 Jun 2016 09:59:37 +0000</pubDate>
				<category><![CDATA[OS]]></category>
		<category><![CDATA[Gnu/Linux]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[Windows]]></category>
		<guid isPermaLink="false">https://www.insidevcode.eu/?p=2096</guid>

					<description><![CDATA[VirtualBox 5.1 promette di essere una Major Release introducendo moltissime novità e caratteristiche, tra queste citiamo l&#8217;ultima versione del Qt5 e l&#8217;abilità di riconfigurare il modulo Kernel senza il DKMS (Dynamic Kernel Module Support). Un vasto numero di miglioramenti sono inclusi nella prossima versione di VirtualBox 5.1 grazie alla&#8217;implementazione del [&#8230;]]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">2096</post-id>	</item>
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		<title>Rilasciato Unreal Engine 4.11</title>
		<link>https://www.insidevcode.eu/2016/04/01/rilasciato-unreal-engine-4-11/</link>
					<comments>https://www.insidevcode.eu/2016/04/01/rilasciato-unreal-engine-4-11/#respond</comments>
		
		<dc:creator><![CDATA[Massimiliano Vigliotta]]></dc:creator>
		<pubDate>Fri, 01 Apr 2016 09:09:09 +0000</pubDate>
				<category><![CDATA[OS]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Gnu/Linux]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[Programmazione]]></category>
		<category><![CDATA[Tool & IDE]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<guid isPermaLink="false">https://www.insidevcode.eu/?p=1766</guid>

					<description><![CDATA[Epic Games è orgogliosa di presentare l'aggiornamento a Unreal Engine 4.11; questa versione porta importanti novità... Scopriamo quali]]></description>
		
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		<title>Steam aggiunge il supporto al controller OpenVR per i giochi</title>
		<link>https://www.insidevcode.eu/2016/04/01/steam-aggiunge-supporto-al-controller-openvr-giochi/</link>
					<comments>https://www.insidevcode.eu/2016/04/01/steam-aggiunge-supporto-al-controller-openvr-giochi/#respond</comments>
		
		<dc:creator><![CDATA[Massimiliano Vigliotta]]></dc:creator>
		<pubDate>Fri, 01 Apr 2016 08:19:14 +0000</pubDate>
				<category><![CDATA[OS]]></category>
		<category><![CDATA[Gnu/Linux]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[#GNULinux]]></category>
		<category><![CDATA[#SteamController]]></category>
		<category><![CDATA[GNU]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[MacOS]]></category>
		<category><![CDATA[OpenVR]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[SteamOS]]></category>
		<category><![CDATA[SteamVR]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[VRDashboard]]></category>
		<guid isPermaLink="false">https://www.insidevcode.eu/?p=1758</guid>

					<description><![CDATA[Steam ha appena rilasciato un aggiornamento che porta interessantissime novità sia su miglioramento di Bug, ma anche sulle nuove modalità VR. Scopriamo quali sono...]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">1758</post-id>	</item>
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		<title>MetalGL supporta OS X</title>
		<link>https://www.insidevcode.eu/2015/09/24/metalgl-supporta-os-x/</link>
					<comments>https://www.insidevcode.eu/2015/09/24/metalgl-supporta-os-x/#respond</comments>
		
		<dc:creator><![CDATA[Massimiliano Vigliotta]]></dc:creator>
		<pubDate>Thu, 24 Sep 2015 03:37:53 +0000</pubDate>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[#OSX]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[MetalGL]]></category>
		<category><![CDATA[MetalGL OS X]]></category>
		<category><![CDATA[OS X]]></category>
		<guid isPermaLink="false">https://www.insidevcode.eu/?p=1068</guid>

					<description><![CDATA[MetalGL, ovvero l&#8217;alternativa delle OpenGL per iOS, è resa disponibile per la piattaforma OS X. E&#8217; un&#8217;implementazione della OpenGL ES API 2.0 che gira su prodotti Apple come iOS e adesso anche per MacOS X. MetalGL scatena la potenza del rendering a bassa latenza così da permettere alla OpenGL ES di eseguire [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1068</post-id>	</item>
		<item>
		<title>Sniff https and http traffic on Android</title>
		<link>https://www.insidevcode.eu/2015/09/20/sniff-https-and-http-traffic-on-android/</link>
					<comments>https://www.insidevcode.eu/2015/09/20/sniff-https-and-http-traffic-on-android/#respond</comments>
		
		<dc:creator><![CDATA[Benedetto]]></dc:creator>
		<pubDate>Sun, 20 Sep 2015 06:40:51 +0000</pubDate>
				<category><![CDATA[Altri Tool & IDE]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Gnu/Linux]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[Risorse Utili]]></category>
		<category><![CDATA[Tool & IDE]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[burp]]></category>
		<category><![CDATA[HTTP]]></category>
		<category><![CDATA[https]]></category>
		<category><![CDATA[intercept]]></category>
		<category><![CDATA[proxy]]></category>
		<category><![CDATA[sniff]]></category>
		<category><![CDATA[sniff https]]></category>
		<category><![CDATA[Sniff https and http traffic]]></category>
		<category><![CDATA[Sniff https and http traffic on Android]]></category>
		<category><![CDATA[ssl]]></category>
		<category><![CDATA[wifi]]></category>
		<guid isPermaLink="false">https://www.insidevcode.eu/?p=1013</guid>

					<description><![CDATA[Scopriamo come intercettare i dati che Android e le sue app scambiano con i server, tramite lo sniff https ed http, usando il proxy Burp.]]></description>
		
					<wfw:commentRss>https://www.insidevcode.eu/2015/09/20/sniff-https-and-http-traffic-on-android/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1013</post-id>	</item>
		<item>
		<title>Un IDE: Geany</title>
		<link>https://www.insidevcode.eu/2015/02/03/un-ide-geany/</link>
					<comments>https://www.insidevcode.eu/2015/02/03/un-ide-geany/#respond</comments>
		
		<dc:creator><![CDATA[Stefano Cogoni]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 02:13:29 +0000</pubDate>
				<category><![CDATA[Ajax]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[C#/C Sharp]]></category>
		<category><![CDATA[C++/C Plus Plus]]></category>
		<category><![CDATA[Geany]]></category>
		<category><![CDATA[Gnu/Linux]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[Programmazione]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[Scripting]]></category>
		<category><![CDATA[Tool & IDE]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[download geany]]></category>
		<category><![CDATA[IDE Geany]]></category>
		<category><![CDATA[IED]]></category>
		<category><![CDATA[tool]]></category>
		<category><![CDATA[Tool sviluppo]]></category>
		<guid isPermaLink="false">https://www.insidevcode.eu/?p=197</guid>

					<description><![CDATA[Arriva un momento nella vita di uno sviluppatore nel quale non può fare a meno di utilizzare un IDE come supporto al suo lavoro. Ne esistono davvero tanti, alcuni abbastanza famosi e alcuni meno. In questo articolo vi voglio parlare di un IDE che chi bazzica all&#8217;interno del mondo Open [&#8230;]]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">197</post-id>	</item>
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